# expertise-system-implementation > Users can become experts through multiple paths. Expertise is recognized at different geographic levels. - Author: reis gordon - Repository: reis-ship-it/avra - Version: 20260123225117 - Stars: 0 - Forks: 0 - Last Updated: 2026-02-07 - Source: https://github.com/reis-ship-it/avra - Web: https://mule.run/skillshub/@@reis-ship-it/avra~expertise-system-implementation:20260123225117 --- --- name: expertise-system-implementation description: Guides expertise system implementation: multi-path recognition, hierarchy (local → city → state → national), golden experts, visit quality. Use when implementing expertise calculations, expert recognition, or expertise-based features. --- # Expertise System Implementation ## Core Principle Users can become experts through multiple paths. Expertise is recognized at different geographic levels. ## Multi-Path Expertise ### Six Paths to Expertise 1. **Exploration (40%)** - Visits, reviews, check-ins, dwell time 2. **Credentials (25%)** - Degrees, certifications, published work 3. **Influence (20%)** - Followers, shares, list curation (logarithmic normalization) 4. **Professional (25%)** - Proof of work, roles, peer endorsements 5. **Community (15%)** - Questions answered, events hosted, contributions 6. **Local (varies)** - Locality-based expertise with golden expert bonus ## Weighted Calculation ```dart /// Calculate weighted expertise score double calculateExpertiseScore({ required double explorationScore, required double credentialsScore, required double influenceScore, required double professionalScore, required double communityScore, required double localScore, }) { return (explorationScore * 0.40) + (credentialsScore * 0.25) + (influenceScore * 0.20) + (professionalScore * 0.25) + (communityScore * 0.15) + (localScore * localWeight); } ``` ## Geographic Hierarchy ### Hierarchy Levels ``` Local → City → State → National → Global → Universal ``` ### Local Expertise ```dart /// Calculate local expertise Future calculateLocalExpertise({ required String userId, required String locality, }) async { // Calculate expertise at locality level final visits = await _getVisitsInLocality(userId, locality); final contributions = await _getContributionsInLocality(userId, locality); return LocalExpertise( locality: locality, score: _calculateLocalScore(visits, contributions), goldenExpert: await _checkGoldenExpert(userId, locality), ); } ``` ## Dynamic Thresholds ```dart /// Get effective requirements (adjusted for phase + saturation) ThresholdValues getEffectiveRequirements({ required ExpertiseRequirements requirements, required PlatformPhase platformPhase, required SaturationMetrics saturationMetrics, }) { // Get phase multiplier final phaseMultiplier = platformPhase.getCategoryMultiplier(requirements.category); // Get saturation multiplier final saturationMultiplier = saturationMetrics.getSaturationMultiplier(); // Calculate total multiplier final totalMultiplier = phaseMultiplier * saturationMultiplier; // Apply multiplier to thresholds return requirements.thresholdValues.applyMultiplier(totalMultiplier); } ``` ## Reference - `lib/core/services/expertise_calculation_service.dart` - `lib/core/services/multi_path_expertise_service.dart` - `docs/patents/category_3_expertise_economic_systems/01_multi_path_dynamic_expertise/`