# get-vtable-from-yaml > Load vtable information from a pre-generated YAML file. Use this skill when you need to get vtable address and size for a class before analyzing virtual functions. This skill checks for existing vtable YAML files and errors out if not found, ensuring the vtable analysis has been done first. - Author: hzqst - Repository: hzqst/CS2_VibeSignatures - Version: 20260204165114 - Stars: 19 - Forks: 0 - Last Updated: 2026-02-07 - Source: https://github.com/hzqst/CS2_VibeSignatures - Web: https://mule.run/skillshub/@@hzqst/CS2_VibeSignatures~get-vtable-from-yaml:20260204165114 --- --- name: get-vtable-from-yaml description: Load vtable information from a pre-generated YAML file. Use this skill when you need to get vtable address and size for a class before analyzing virtual functions. This skill checks for existing vtable YAML files and errors out if not found, ensuring the vtable analysis has been done first. --- # Get VTable from YAML Load vtable information from a pre-generated `{class_name}_vtable.{platform}.yaml` file beside the binary. ## Parameters - `class_name`: The class name to look up (e.g., `CCSPlayerController`, `CCSPlayer_WeaponServices`, `CServerSideClient`) ## Method ### 1. Check and Load VTable YAML Run the following code with the appropriate `class_name`: ```python mcp__ida-pro-mcp__py_eval code=""" import idaapi import os class_name = "" # Replace with actual class name input_file = idaapi.get_input_file_path() dir_path = os.path.dirname(input_file) platform = 'windows' if input_file.endswith('.dll') else 'linux' yaml_path = os.path.join(dir_path, f"{class_name}_vtable.{platform}.yaml") if os.path.exists(yaml_path): with open(yaml_path, 'r', encoding='utf-8') as f: print(f.read()) print(f"YAML_EXISTS: True") else: print(f"ERROR: Required file {class_name}_vtable.{platform}.yaml not found.") print(f"Expected path: {yaml_path}") print(f"Please run `/write-vtable-as-yaml` with class_name={class_name} first to generate the vtable YAML file.") """ ``` ### 2. Handle Result **If YAML exists** (`YAML_EXISTS: True`), extract these values from the output: - `vtable_va`: The vtable virtual address (use as ``) - `vtable_rva`: The vtable relative virtual address - `vtable_size`: The vtable size in bytes - `vtable_numvfunc`: The valid vtable entry count (last valid index = count - 1) - `vtable_entries`: An array of virtual functions starting from vtable[0]. Example YAML content: ```yaml vtable_class: CCSPlayerController vtable_va: 0x221fc80 vtable_rva: 0x221fc80 vtable_size: 0xd60 vtable_numvfunc: 428 vtable_entries: - 0x9b4bb0 - 0x9b4bc0 - 0x9b4bd0 ``` **If YAML does NOT exist**, **ERROR OUT** and report to user: ``` ERROR: Required file {class_name}_vtable.{platform}.yaml not found. Please run `/write-vtable-as-yaml` with class_name={class_name} first to generate the vtable YAML file. ``` Do NOT proceed with any remaining steps in the calling skill. ## Usage in Other Skills When a skill needs vtable information, use this skill first: ```markdown ### 1. Get {ClassName} VTable Address **ALWAYS** Use SKILL `/get-vtable-from-yaml` with `class_name={ClassName}`. If the skill returns an error, stop and report to user. Otherwise, extract `vtable_va`, `vtable_numvfunc` and `vtable_entries` for subsequent steps. ``` ## Expected Output Values | Field | Description | Example | |-------|-------------|---------| | `vtable_class` | Class name | `CCSPlayerController` | | `vtable_va` | Virtual address of vtable | `0x2114cd0` | | `vtable_rva` | Relative virtual address | `0x2114cd0` | | `vtable_size` | Size in bytes | `0xd60` | | `vtable_numvfunc` | Number of virtual functions | `428` | | `vtable_entries` | An array of virtual functions starting from vtable[0] | ... |