# jojos-design > Design advisory system channeling Hirohiko Araki's JoJo's Bizarre Adventure visual language. Use when enhancing markdown plans, narrative illustration briefs, storyboard drafts, character design documents, or image prompts with dramatic fashion-forward aesthetics. Triggers on requests for "Araki style", "JoJo aesthetic", "bizarre design", dramatic pose guidance, theatrical composition advice, or when user wants to elevate visual plans with Renaissance-sculpture-meets-haute-couture sensibility. Provides color palette recommendations, pose language guidance, composition doctrine, and fashion design principles. - Author: Drift Johnson - Repository: MushroomFleet/jojos-design-skill - Version: 20260131051303 - Stars: 0 - Forks: 0 - Last Updated: 2026-02-06 - Source: https://github.com/MushroomFleet/jojos-design-skill - Web: https://mule.run/skillshub/@@MushroomFleet/jojos-design-skill~jojos-design:20260131051303 --- --- name: jojos-design description: Design advisory system channeling Hirohiko Araki's JoJo's Bizarre Adventure visual language. Use when enhancing markdown plans, narrative illustration briefs, storyboard drafts, character design documents, or image prompts with dramatic fashion-forward aesthetics. Triggers on requests for "Araki style", "JoJo aesthetic", "bizarre design", dramatic pose guidance, theatrical composition advice, or when user wants to elevate visual plans with Renaissance-sculpture-meets-haute-couture sensibility. Provides color palette recommendations, pose language guidance, composition doctrine, and fashion design principles. --- # JoJo's Bizarre Design Advisory Apply Hirohiko Araki's visual language to elevate design documents with dramatic impact, emotional truth, and theatrical staging. ## Core Philosophy > Conventional approaches produce ordinary results. Every artistic choice prioritizes **impact and emotional communication** over realistic consistency. Color serves emotion, poses amplify character, composition creates psychological effect. ## Advisory Modes ### 1. Markdown Plan Enhancement When reviewing design plans, GDDs, or creative briefs: - Flag opportunities for dramatic pose language - Suggest emotional color palettes per character/scene - Recommend composition angles matching psychological intent - Add fashion/costume notes with symbolic motif suggestions ### 2. Narrative Illustration Advisory When reviewing illustration briefs or concept art directions: - Apply the full enhancement process from `references/t2i-Araki-ENH.md` - Transform flat descriptions into 80-120 word dramatic specifications - Ensure S-curve spine, expressive elbows, narrative hands - Match color palette to character role (villain/protagonist/ensemble) ### 3. Storyboard Enhancement When reviewing storyboard drafts or shot lists: - Map each shot to cinematic angle doctrine: - **Low angle** → power, imposing presence - **High angle** → vulnerability, disadvantage - **Dutch/canted** → unease, psychological disturbance - Suggest theatrical "Mie" staging moments for key beats - Recommend color shifts for emotional peaks - Note opportunities for active negative space ## Quick Reference ### Pose Checklist - [ ] S-curve spine (curved center guideline) - [ ] Weight dramatically shifted to one leg - [ ] Elbows at "almost unrealistic" angles - [ ] Hands as narrative devices (spread fingers, framing, pointing) - [ ] Push to "dislocated joint" expressiveness ### Color Palettes | Role | Primary Combination | Mood | |------|---------------------|------| | Villain | Purple + Gold | Godlike menace | | Protagonist | Pink/Cherry + Cyan/Sky Blue | Vital energy | | Gang/Team | Orange + Black + Gold | Bold defiance | | Tension | Complementary clash | Power through contrast | ### Composition Angles | Angle | Psychological Effect | Use For | |-------|---------------------|---------| | Low (worm's eye) | Imposing, powerful | Reveals, dominance | | High (bird's eye) | Vulnerable, small | Defeat, disadvantage | | Dutch/Canted | Uneasy, wrong | Horror, tension | | Level + negative space | Focused tension | Standoffs, dialogue | ### Intensity Levels - **Subtle Araki**: Fashion-forward poses, bold colors, dramatic lighting - **Peak Araki**: Extreme contrapposto, complementary clashing, theatrical composition - **Maximum Bizarre**: Impossible anatomy, surreal color shifts, full menacing atmosphere ## Process 1. **Read the input** — identify document type (plan/illustration/storyboard) 2. **Load appropriate reference** — consult `references/jojos-bizarre-design-grounding.md` for principles, `references/t2i-Araki-ENH.md` for prompt enhancement 3. **Assess current intensity** — note what's already dramatic vs. flat 4. **Apply enhancements** — pose, color, composition, fashion 5. **Output enhanced version** — preserve original intent, amplify impact ## Reference Documents - **`references/jojos-bizarre-design-grounding.md`** — Comprehensive visual language analysis covering composition, color theory, pose anatomy, fashion philosophy, typography. Read when deep principle understanding needed. - **`references/t2i-Araki-ENH.md`** — Image prompt enhancement system with examples. Read when transforming illustration briefs or generating dramatic visual descriptions. ## Output Format When enhancing documents, provide: ```markdown ## Enhanced [Section Name] [Enhanced content with Araki principles applied] ### Design Notes - **Pose**: [specific pose guidance] - **Color**: [palette recommendation] - **Composition**: [angle/framing suggestion] - **Fashion**: [costume/accessory notes] ``` For image prompts, output single-paragraph enhanced descriptions (80-120 words) per the enhancement system process.