# practice-station-redesign
> This skill should be used when redesigning golf practice station pages (driving range, short game, putting) to be goal-oriented and mobile-friendly. It provides the page structure, style patterns, and Trackman exercise templates established in the Off the Tee station redesign.
- Author: gerauddasp
- Repository: Gerauddasp/golf
- Version: 20251204170748
- Stars: 0
- Forks: 0
- Last Updated: 2026-02-06
- Source: https://github.com/Gerauddasp/golf
- Web: https://mule.run/skillshub/@@Gerauddasp/golf~practice-station-redesign:20251204170748
---
---
name: practice-station-redesign
description: This skill should be used when redesigning golf practice station pages (driving range, short game, putting) to be goal-oriented and mobile-friendly. It provides the page structure, style patterns, and Trackman exercise templates established in the Off the Tee station redesign.
---
# Practice Station Redesign
This skill transforms drill-focused practice pages into goal-oriented, mobile-first stations.
## Core Philosophy
Old station pages had too many accordions and drills - users don't use them because they lack clear purpose. The new approach focuses on:
1. 2-3 essential shots to master (not 10 drills)
2. Clear purpose for each shot (when to use it)
3. Trackman exercises with specific metrics
4. Mobile-first cards (one card = one screen scroll)
## Page Structure
To redesign a practice station, follow this structure:
### 1. Hero Section
```html
[MAIN GOAL]
[Summary of shots to master]
```
### 2. Overview Card
Create a quick reference table showing the 2-3 shots and when to use each.
### 3. Shot Cards (one section per essential shot)
Each shot requires 4 cards:
- **When to Use** - situations and conditions
- **Pre-Shot Routine** - numbered steps for consistency
- **Setup Keys** - table format for quick mobile scanning
- **Swing Dynamic** - power %, tempo, motion, finish
### 4. Trackman Practice (2-3 exercises)
Each exercise card uses this format:
```html
| Mode | [Practice / Games → GameName] |
| Balls | [10 shots / Knockout format] |
| Watch | [Key metric to track] |
```
Include: How To steps (ordered list) + Success criteria (alert-success)
### 5. Quick Fixes (accordion)
Keep troubleshooting content in accordions - users tap when they have a specific problem.
### 6. Strategy Link
Add a card linking to strategy.html for level-specific goals.
## Style Patterns
**Do:**
- Full-width Bootstrap cards (`class="card mb-3"`)
- Tables for setup keys and Trackman specs
- Ordered lists for routines and how-to steps
- `alert-info` for tips, `alert-success` for success criteria
- Keep Quick Fixes as accordion
**Avoid:**
- Accordions for main content (too hidden)
- "Goals by Level" accordions (link to strategy page instead)
- Drill libraries (keep focused on 2-3 shots)
- Nested accordions inside cards
## Trackman Exercises
Available modes for exercises:
- **Practice Mode**: Track Lateral Dispersion, use Jellybean view
- **Games → Bullseye**: Accuracy training, closest to target
- **Games → On the Edge**: Distance control, don't go over target
- **Games → Capture the Flag**: Accuracy with strategy
Each exercise needs: Purpose, Mode path, Metric to watch, Success criteria.
## Reference Files
To implement this skill, consult these files:
- `docs/station-1-off-the-tee.html` - Completed exemplar (see references/)
- `docs/strategy.html` - Card patterns and tables
- `docs/rules.html` - Quick-ref card styling
- `docs/bootstrap-custom.css` - CSS classes (.quick-fixes, .strategy-hero)
For content, pull from:
- `docs/driver.html`, `docs/irons.html`, etc. - Technical setup info
- `channels/golfdistillery/` - Source material
- `channels/golfsidekick/` - Scoring methodology
## Before Starting
Ask the user:
1. What are the 2-3 essential shots for this station?
2. What is the main goal? (accuracy, distance control, consistency)
3. What Trackman metrics matter most for this station?