# practice-station-redesign > This skill should be used when redesigning golf practice station pages (driving range, short game, putting) to be goal-oriented and mobile-friendly. It provides the page structure, style patterns, and Trackman exercise templates established in the Off the Tee station redesign. - Author: gerauddasp - Repository: Gerauddasp/golf - Version: 20251204170748 - Stars: 0 - Forks: 0 - Last Updated: 2026-02-06 - Source: https://github.com/Gerauddasp/golf - Web: https://mule.run/skillshub/@@Gerauddasp/golf~practice-station-redesign:20251204170748 --- --- name: practice-station-redesign description: This skill should be used when redesigning golf practice station pages (driving range, short game, putting) to be goal-oriented and mobile-friendly. It provides the page structure, style patterns, and Trackman exercise templates established in the Off the Tee station redesign. --- # Practice Station Redesign This skill transforms drill-focused practice pages into goal-oriented, mobile-first stations. ## Core Philosophy Old station pages had too many accordions and drills - users don't use them because they lack clear purpose. The new approach focuses on: 1. 2-3 essential shots to master (not 10 drills) 2. Clear purpose for each shot (when to use it) 3. Trackman exercises with specific metrics 4. Mobile-first cards (one card = one screen scroll) ## Page Structure To redesign a practice station, follow this structure: ### 1. Hero Section ```html
[MAIN GOAL]
[Summary of shots to master]
``` ### 2. Overview Card Create a quick reference table showing the 2-3 shots and when to use each. ### 3. Shot Cards (one section per essential shot) Each shot requires 4 cards: - **When to Use** - situations and conditions - **Pre-Shot Routine** - numbered steps for consistency - **Setup Keys** - table format for quick mobile scanning - **Swing Dynamic** - power %, tempo, motion, finish ### 4. Trackman Practice (2-3 exercises) Each exercise card uses this format: ```html
Mode[Practice / Games → GameName]
Balls[10 shots / Knockout format]
Watch[Key metric to track]
``` Include: How To steps (ordered list) + Success criteria (alert-success) ### 5. Quick Fixes (accordion) Keep troubleshooting content in accordions - users tap when they have a specific problem. ### 6. Strategy Link Add a card linking to strategy.html for level-specific goals. ## Style Patterns **Do:** - Full-width Bootstrap cards (`class="card mb-3"`) - Tables for setup keys and Trackman specs - Ordered lists for routines and how-to steps - `alert-info` for tips, `alert-success` for success criteria - Keep Quick Fixes as accordion **Avoid:** - Accordions for main content (too hidden) - "Goals by Level" accordions (link to strategy page instead) - Drill libraries (keep focused on 2-3 shots) - Nested accordions inside cards ## Trackman Exercises Available modes for exercises: - **Practice Mode**: Track Lateral Dispersion, use Jellybean view - **Games → Bullseye**: Accuracy training, closest to target - **Games → On the Edge**: Distance control, don't go over target - **Games → Capture the Flag**: Accuracy with strategy Each exercise needs: Purpose, Mode path, Metric to watch, Success criteria. ## Reference Files To implement this skill, consult these files: - `docs/station-1-off-the-tee.html` - Completed exemplar (see references/) - `docs/strategy.html` - Card patterns and tables - `docs/rules.html` - Quick-ref card styling - `docs/bootstrap-custom.css` - CSS classes (.quick-fixes, .strategy-hero) For content, pull from: - `docs/driver.html`, `docs/irons.html`, etc. - Technical setup info - `channels/golfdistillery/` - Source material - `channels/golfsidekick/` - Scoring methodology ## Before Starting Ask the user: 1. What are the 2-3 essential shots for this station? 2. What is the main goal? (accuracy, distance control, consistency) 3. What Trackman metrics matter most for this station?