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unity-editor

by Martin Vagstad

40Feb 7, 2026Visit Source
Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity console logs, C# script debugging, Unity tests, scene loading, or screenshots. Use for launching/stopping editor, entering/exiting play mode, compiling scripts, viewing logs, loading scenes, running tests, capturing screenshots, or executing arbitrary C# in Unity context.